Product description
-------------------
Shao Kahn has been defeated at the hands of Earth's warriors,
and now Shinnok has escaped to his confines in the Netherealm.
The war has resumed once again. This time, the battle CAN be won
by mortals!
Review
------
The Mortal Kombat series is one of the premier gaming series
around today. The series, which until now utilized digitized
actors to give the game an extra layer of realism, has been the
topic of comic books, movies, action figures, and even Senate
hearings. The fourth time around the game has gone polygonal,
giving the developers much more leeway when it comes to adding
new moves, holds, and characters. Also, weapons have been added
into the mix, with each character possessing a different ,
club, or staff to beat his enemies with.
The storyline of MK4 picks up the loose ends left behind by both
MK3 and MK Mythologies: Sub-Zero. With Shao Kahn defeated,
Shinnok picks up the slack as the main bad guy. However, he is
also a selectable character, which left arcade players with no
big boss to look forward to. To remedy that, the home version
contains MK1's four-armed bad boy, Goro. Goro looks terrific in
3D, moves very fluidly, and has all the great moves he had in
MK1, as well as a few additional ones. He isn't selectable from
the start, but he'll be available via a code. Returning
characters include Scorpion, Sub-Zero, Liu Kang, Johnny Cage,
Sonya, and Raiden. Most of the old characters maintain their old
moves and add a new one here and there. The new characters fit
very well into the MK universe, a welcome change from most
fighting game sequels.
The graphics of the PlayStation version aren't as good as the
arcade version. That's pretty much a given. But they still look
decent, make great use of light sourcing, and run at a very high
speed. There are a few moments where the frame rate dips, but not
enough to cause a problem with the gameplay. Also, the graphics
aren't as good as the N64 version, which has smoother-looking
characters. The music sounds very nice, and the game has all the
speech from the arcade, except for the character names that are
usually said when Shinnok does his impersonation moves. This
causes a slight change in the gameplay since you won't know who
Shinnok is impersonating until he does a special move. The intro
and endings, which were done with the game engine on the N64 and
in the arcade, have been completely redone and beautifully
rendered. Most of them look really cool, although there are a few
spots that could have used a little more work.The gameplay is
very close to the arcade. Some of the alities in the game are
much harder to do on a pad, as they require you to hit multiple
buttons at the same time. The combo system has been greatly
simplified. Each character can start a combo the same way, and
some of the more damaging moves in the previous games (the
uppercut, for instance) have been weakened. The introduction of
weapons seems silly at first, but once you've played for a while
and gotten used to using them, they really do add a new dimension
to the game. Each character has two alities, and there are two
stage alities. The alities look nice, but too many of them
are merely 3D updates to old alities, and the new alities
in MK4 simply aren't that great. It would have been nice to see
some more innovation here. A few modes have been added to the
game, including a practice mode, which shows all the characters'
moves and alities. There are also three types of endurance
fights, a team battle mode, and a tournament mode. A theater mode
allows you to look at all the endings you've in arcade
mode.
If you haven't liked any of the previous MK titles, MK4 probably
won't win you over. But this is a good translation of a good
arcade title, and fans of the arcade version won't be
disappointed. However, if you're looking for some smoother
graphics, and you own an N64, you may want to pick up that
version instead. --Jeff Gerstmann
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction
in whole or in part in any form or medium without express written
permission of GameSpot is prohibited. GameSpot and the GameSpot
logo are trademarks of GameSpot Inc. -- GameSpot Review